RXS_CreateJson()

This subprocedure is used to begin JSON composition. It creates a “root” JSON structure that other JSON objects, arrays, and data elements can be attached to.

Subprocedure Prototype

D RXS_CreateJson...
D                 PR                  Extproc('RXS_CreateJson') Opdesc
D                                     LikeDS(RXS_JsonStructureDS_t)

Returns an RXS_JsonStructureDS_t which can be used by the RXS JSON composition subprocedures.

D  pCreateJsonDS...
D                                     LikeDS(RXS_CreateJsonDS_t)

RXS_CreateJsonDS_t data structure which controls how RXS_CreateJson() functions.

Example Code

*--------------------------------------------------------------
* This example creates a root JSON structure that is a JSON 
* object. It allows subsequent JSON objects, arrays, or data
* elements to be attached in order to build a JSON document.
*--------------------------------------------------------------
H DFTACTGRP(*NO) BNDDIR('RXSBND') ACTGRP(*CALLER)

 /copy QRPGLECPY,RXSCB

D JSON            S                   Like(RXS_Var64Kv_t)

D CreateJsonDS    DS                  LikeDS(RXS_CreateJsonDS_t)
D RootDS          DS                  LikeDS(RXS_JsonStructureDS_t)
D ItemDS          DS                  LikeDS(RXS_JsonStructureDS_t)
 /free
   RXS_ResetDS( CreateJsonDS : RXS_DS_TYPE_CREATEJSON );
   RXS_ResetDS( RootDS : RXS_DS_TYPE_JSONSTRUCTURE );
   RXS_ResetDS( ItemDS : RXS_DS_TYPE_JSONSTRUCTURE );
   
   CreateJsonDS.JsonStructureType = RXS_JSON_STRUCTURE_OBJECT;
   RootDS = RXS_CreateJson( CreateJsonDS );
   // RootDS now contains a JSON structure that looks like this
   //  if printed:
   //
   //  { }

   // Create JSON object named "item" and attach it to RootDS
   ItemDS = RXS_ComposeJsonObject( 'item' : RootDS );
   // JSON now looks like this if printed:
   //
   // { "item": {} }

   // Create JSON number named "id" and attach it to ItemDS
   // Note that RXS_ComposeJsonNumber() uses character data,
   //  not numeric data, to allow it to handle the large
   //  numbers that JSON supports
   RXS_ComposeJsonNumber( 'id' : '7' : ItemDS );
   // JSON now looks like this if printed:
   //
   // { "item": { "id": 7 } }

   // Create JSON string named "name" and attach it to ItemDS
   RXS_ComposeJsonString( 'name' : 'headlight fluid' : ItemDS );
   // JSON now looks like this if printed:
   //
   // { "item": { "id": 7, "name": "headlight fluid" } }


   // Create JSON number named "price" and attach it to ItemDS
   RXS_ComposeJsonNumber( 'price' : '12.50' : ItemDS );

   // Enable JSON "prettification" (format to make more readable)
   //  and retrieve JSON into an RPG character data field
   CreateJsonDS.Prettify = RXS_YES;
   JSON = RXS_GetJsonString( CreateJsonDS );
   // Character data retrieved:
   //
   // {
   //    "item": {
   //      "id": 7,
   //      "name": "headlight fluid",
   //      "price": 12.50
   //    }
   // }

   RXS_DestroyJson( CreateJsonDS );

   *INLR = *ON;
 /end-free
*--------------------------------------------------------------
* This example creates a root JSON structure that is a JSON
* array. It allows subsequent JSON objects, arrays, or data
* elements to be attached in order to build a JSON document.
*--------------------------------------------------------------
H DFTACTGRP(*NO) BNDDIR('RXSBND') ACTGRP(*CALLER)

 /copy QRPGLECPY,RXSCB

D JSON            S                   Like(RXS_Var64Kv_t)

D CreateJsonDS    DS                  LikeDS(RXS_CreateJsonDS_t)
D RootDS          DS                  LikeDS(RXS_JsonStructureDS_t)
D i               S              3U 0
 /free
   RXS_ResetDS( CreateJsonDS : RXS_DS_TYPE_CREATEJSON );
   RXS_ResetDS( RootDS : RXS_DS_TYPE_JSONSTRUCTURE );
   
   CreateJsonDS.JsonStructureType = RXS_JSON_STRUCTURE_ARRAY;
   RootDS = RXS_CreateJson( CreateJsonDS );
   // RootDS now contains a JSON structure that looks like this
   //  if printed:
   //
   //  "[]"

   for i = 1 to 10;
     // Elements in a JSON array do not have a name associated
     //  with them, so the first parameter of the RXS_ComposeJson
     //  subprocedures should be set to *OMIT
     RXS_ComposeJsonNumber( *OMIT : %Char(i) : RootDS );
   endfor;
   // JSON now looks like:
   //
   // [1,2,3,4,5,6,7,8,9,10]

   // Enable JSON "prettification" (format to make more readable)
   //  and retrieve JSON into an RPG character data field
   CreateJsonDS.Prettify = RXS_YES;
   JSON = RXS_GetJsonString( CreateJsonDS );
   // Character data retrieved:
   //
   // [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

   RXS_DestroyJson( CreateJsonDS );

   *INLR = *ON;
 /end-free
*--------------------------------------------------------------
* This example creates a root JSON structure that is a JSON 
* object. It allows subsequent JSON objects, arrays, or data
* elements to be attached in order to build a JSON document.
*--------------------------------------------------------------
H DFTACTGRP(*NO) BNDDIR('RXSBND') ACTGRP(*CALLER)

 /define RXSV6R1
 /copy QRPGLECPY,RXSCB

D JSON            S                   Like(RXS_Var64Kv_t)

D CreateJsonDS    DS                  LikeDS(RXS_CreateJsonDS_t)
D RootDS          DS                  LikeDS(RXS_JsonStructureDS_t)
D ItemDS          DS                  LikeDS(RXS_JsonStructureDS_t)
 /free
   RXS_ResetDS( CreateJsonDS : RXS_DS_TYPE_CREATEJSON );
   RXS_ResetDS( RootDS : RXS_DS_TYPE_JSONSTRUCTURE );
   RXS_ResetDS( ItemDS : RXS_DS_TYPE_JSONSTRUCTURE );
   
   CreateJsonDS.JsonStructureType = RXS_JSON_STRUCTURE_OBJECT;
   RootDS = RXS_CreateJson( CreateJsonDS );
   // RootDS now contains a JSON structure that looks like this
   //  if printed:
   //
   //  { }

   // Create JSON object named "item" and attach it to RootDS
   ItemDS = RXS_ComposeJsonObject( 'item' : RootDS );
   // JSON now looks like this if printed:
   //
   // { "item": {} }

   // Create JSON number named "id" and attach it to ItemDS
   // Note that RXS_ComposeJsonNumber() uses character data,
   //  not numeric data, to allow it to handle the large
   //  numbers that JSON supports
   RXS_ComposeJsonNumber( 'id' : '7' : ItemDS );
   // JSON now looks like this if printed:
   //
   // { "item": { "id": 7 } }

   // Create JSON string named "name" and attach it to ItemDS
   RXS_ComposeJsonString( 'name' : 'headlight fluid' : ItemDS );
   // JSON now looks like this if printed:
   //
   // { "item": { "id": 7, "name": "headlight fluid" } }


   // Create JSON number named "price" and attach it to ItemDS
   RXS_ComposeJsonNumber( 'price' : '12.50' : ItemDS );

   // Enable JSON "prettification" (format to make more readable)
   //  and retrieve JSON into an RPG character data field
   CreateJsonDS.Prettify = RXS_YES;
   RXS_GetJsonString( JSON : CreateJsonDS );
   // Character data retrieved:
   //
   // {
   //    "item": {
   //      "id": 7,
   //      "name": "headlight fluid",
   //      "price": 12.50
   //    }
   // }

   RXS_DestroyJson( CreateJsonDS );

   *INLR = *ON;
 /end-free
*--------------------------------------------------------------
* This example creates a root JSON structure that is a JSON
* array. It allows subsequent JSON objects, arrays, or data
* elements to be attached in order to build a JSON document.
*--------------------------------------------------------------
H DFTACTGRP(*NO) BNDDIR('RXSBND') ACTGRP(*CALLER)

 /define RXSV6R1
 /copy QRPGLECPY,RXSCB

D JSON            S                   Like(RXS_Var64Kv_t)

D CreateJsonDS    DS                  LikeDS(RXS_CreateJsonDS_t)
D RootDS          DS                  LikeDS(RXS_JsonStructureDS_t)
D i               S              3U 0
 /free
   RXS_ResetDS( CreateJsonDS : RXS_DS_TYPE_CREATEJSON );
   RXS_ResetDS( RootDS : RXS_DS_TYPE_JSONSTRUCTURE );
   
   CreateJsonDS.JsonStructureType = RXS_JSON_STRUCTURE_ARRAY;
   RootDS = RXS_CreateJson( CreateJsonDS );
   // RootDS now contains a JSON structure that looks like this
   //  if printed:
   //
   //  "[]"

   for i = 1 to 10;
     // Elements in a JSON array do not have a name associated
     //  with them, so the first parameter of the RXS_ComposeJson
     //  subprocedures should be set to *OMIT
     RXS_ComposeJsonNumber( *OMIT : %Char(i) : RootDS );
   endfor;
   // JSON now looks like:
   //
   // [1,2,3,4,5,6,7,8,9,10]

   // Enable JSON "prettification" (format to make more readable)
   //  and retrieve JSON into an RPG character data field
   CreateJsonDS.Prettify = RXS_YES;
   RXS_GetJsonString( JSON : CreateJsonDS );
   // Character data retrieved:
   //
   // [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]

   RXS_DestroyJson( CreateJsonDS );

   *INLR = *ON;
 /end-free

Data Structures

D RXS_CreateJsonDS_t...
D                 DS                  Qualified Template Inz
 
D   ReturnedErrorInfo...
D                                     LikeDS(RXS_ReturnedErrorInfoDS_t) Inz
 
D   DataStructureType...
D                                5I 0 Inz(RXS_DS_TYPE_CREATEJSON)

Internal use only

D   OnErrorMessageType...
D                                5I 0
 
D   Prettify                      N   Inz(RXS_NO)

If set to RXS_YES, JSON retrieved with RXS_GetJsonString() will be formatted with whitespace to be "pretty" and more human readable. If set to RXS_NO, JSON will be returned in a compact form with as little whitespace as possible.

D   JsonStructureType...
D                                 N   Inz(RXS_JSON_STRUCTURE_OBJECT)

If set to RXS_JSON_STRUCTURE_OBJECT, the JSON document being created will begin with a root JSON object. If set to RXS_JSON_STRUCTURE_ARRAY, it will begin with a root JSON array.

D   JsonStructurePtr...
D                                 *   Inz(*Null)

Internal use only

D   InputCcsid...
D                               10I 0 Inz(RXS_CCSID_JOB)

Specifies the CCSID of the data being passed into the JSON composition subprocedures. Default is job CCSID.

D   OutputCcsid...
D                               10I 0 Inz(RXS_CCSID_JOB)

Specifies the CCSID that the JSON will be output as from RXS_GetJsonString(). Default is job CCSID.